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        <description></description>
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        <dc:date>2010-08-24T15:28:02+01:00</dc:date>
        <dc:creator>robin</dc:creator>
        <title>projects:reactor4android</title>
        <link>http://wwwhomes.doc.ic.ac.uk/~rb1006/projects:reactor4android?rev=1282660082&amp;do=diff</link>
        <description>4 Player Reactor is a fast-paced, educational and clean multiplayer reaction game for the Android platform, where two, three or four players oppose each other simultaneously and try to react faster to different events on the Android screen. 



4 Player Reactor has been nominated as one of the best new Arcade Games for the Google Android Developer Challenge 2009!</description>
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        <dc:date>2010-07-01T23:19:17+01:00</dc:date>
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        <title>projects:marioai</title>
        <link>http://wwwhomes.doc.ic.ac.uk/~rb1006/projects:marioai?rev=1278022757&amp;do=diff</link>
        <description>The other day I saw that there is a Super Mario Competition for a conference in September 2009. I decided that this was a fun project to hone my AI programming skills and started to write a little path planning AI, using A*. The source code for this can also be found on this page.


Update (6. Sept 09): My Mario AI has won both Mario competitions this year, the ICE-GIC conference held at Imperial College in July and the IEEE Computational Intelligence in Games symposium in Milan in September! It…</description>
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        <title>projects:api</title>
        <link>http://wwwhomes.doc.ic.ac.uk/~rb1006/projects:api?rev=1274805747&amp;do=diff</link>
        <description>I have developed an Artificial Intelligence API for Introversions game DEFCON. In case you don't know it, DEFCON is a RTS game about nuclear war. 

This page contains information about the API, such as hints, Q&amp;A, a tutorial, example implementations, the manual, and all links to press releases and articles about it.</description>
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        <dc:date>2010-04-29T14:22:44+01:00</dc:date>
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        <description>Papers


Robin Baumgarten and Simon Colton

“Case-based Player Simulation for the Commercial Strategy Game DEFCON” 

In the Proceedings of CGames, 2007. 



----------


Robin Baumgarten, Maria Nika, Jeremy Gow and Simon Colton

“Towards the automatic invention of simple mixed reality games” 

In the Proceedings of AISB'09 Symposium: AI &amp; Games, 2009.</description>
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        <dc:date>2010-03-18T18:10:59+01:00</dc:date>
        <dc:creator>robin</dc:creator>
        <title>contact</title>
        <link>http://wwwhomes.doc.ic.ac.uk/~rb1006/contact?rev=1268935859&amp;do=diff</link>
        <description>e-mail



work address


This is my college address:

Room 407
Department of Computing
Imperial College London
180 Queens Gate
London SW7 2AZ
United Kingdom

Please contact me by e-mail if you require my private address or mobile number.

messenger


MSN: rb@h3h.de</description>
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